DUELMASTERS NEWSLETTER
Date : 10/12/1999 Duedate: 10/25/1999
KALTOS ARENA
DM-5 TURN-377
This Weeks Top Honors
THE DUELMASTER IS
RHONE
BLADES OF CHAOS (402)
(5-3865) [13-11-1,114]
Chartered Recognition Leader Unchartered Recognition Leader
RHONE LYSEAR
BLADES OF CHAOS (402) SHADOW AND LIGHT (413)
(5-3865) [13-11-1,114] (5-3972) [2-2-0,14]
Popularity Leader This Weeks Favorite
JUSTICE GUSTIN ROCK CLIMBING
LOWDOWN RATS (287) DEEP HURTING (408)
(5-3581) [21-21-0,84] (5-3928) [10-3-0,89]
THE CURRENT TOP TEAM
TECHNOLOGY (283)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. TECHNOLOGY (283) 41
2. LUNATIC FRINGE (384) 38 HIGH HOPES (308)
3. DEEP HURTING (408) 23 Unchartered Team
4. DA DEADLY DUCKS (401) 23
5. SHADOW AND LIGHT (413) 20 SLIME, INC. (126)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 2 HIGH HOPES (308) 442 221 9 66.7 1/ 3 TECHNOLOGY (283) 9 6 0
2/ 3 DEEP HURTING (408) 36 23 1 61.0 2/ 4 CASSEY'S CREW (112) 7 3 1
3/ 4 TECHNOLOGY (283) 289 227 18 56.0 3/ 2 DEEP HURTING (408) 7 6 0
4/ 5 BLADES OF CHAOS (402) 35 31 2 53.0 4/ 1 LOWDOWN RATS (287) 7 8 0
5/ 7 LUNATIC FRINGE (384) 85 84 0 50.3 5/ 7 LUNATIC FRINGE (384) 6 5 0
6/ 6 LOWDOWN RATS (287) 298 297 22 50.1 6/ 6 BLADES OF CHAOS (402) 5 1 0
7/ 1*SLIME, INC. (126) 1 1 1 50.0 7/ 8 JOHNS (379) 4 2 0
8/ 8 DA DEADLY DUCKS (401) 45 49 5 47.9 8/ 5 HIGH HOPES (308) 2 5 0
9/ 9 CASSEY'S CREW (112) 83 110 8 43.0 9/11 DA DEADLY DUCKS (401) 2 7 0
10/10 JOHNS (379) 78 110 0 41.5 10/ 9*SHADOW AND LIGHT (413) 2 9 0
11-11 FESTERS FREAKSHOW (405) 31 49 5 38.8 11/10*SLIME, INC. (126) 1 1 1
12/12*SHADOW AND LIGHT (413) 4 13 0 23.5 12-12 FESTERS FREAKSHOW (405) 0 3 0
13-13*THE LAB (416) 0 1 0 0.0 13-13*THE LAB (416) 0 1 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
+ ]H[ + ---:--- + ]H[ The Delarquan Federation #25 ]H[ + ---:--- + ]H[ +
Tsaumarn:
They had entered a kitchen, one big enough to cook meals for a hundred men
without crowding. There was no one in sight, but double doors were open onto the
courtyard on the other side from their point of entry, and the sounds of combat were
loud and steady. Ultraist guessed that the cooks and scullions had rushed out to help
fight off Barkab and his two followers.
"Quickly now," Saureza said, "we must make the most of the time Barkab is gaining
for us!" She darted toward one of the interior doors.
He followed, and found that the passage behind the door led to a large room with
a long table down the middle and a sort of step-like arrangement of shelves along one
side on which was displayed a bewildering assortment of probably valuable things. It
was as though a packrat with expensive tastes had set all his miscellaneous
acquisitions out there so that other packrats could see and envy his collection.
"What about my friend in the dungeon?" he asked.
"First things first," the woman said briskly. "This is our mission first." She
was scanning the heterogeneous collection with desperate haste and suddenly leaped
forward and seized something.
In all the clutter, he couldn't be sure what it had been, not that he needed to
know, but he was curious. What was so valuable to Barkab's tribe that he and his
followers had risked death or capture to get it? All he could recall for sure was
that there had been some kind of crystal that flashed, and that it was small enough
for Saureza to conceal in her clothes. "Now what?" he asked, trying to watch all the
room's many doors at once.
"Now the dungeons and your friends," she said.
*** ***** *** ***** ***
It was, Doc LeMa$e decided, about the way it must feel to live on the edge of a
volcano. The Overlord of Sibikhas gave the impression of being about to erupt at any
moment, and over the hours of their imprisonment he had become less and less willing
to listen to rational advice. That Gryzash had considerable magical power was
obvious, hell, the man practically seethed with power. But there was great magical
power binding this dungeon into its form and purpose, too. Although the big manager
would yield to no one in his willingness to undertake desperate and violent tasks, he
had no desire to be present when Gryzash's power clashed with the power built into
this foundation. Not if it could be avoided.
These reflections were interrupted by sounds from the corridor outside their
cell: marching feet and clanging metal, coming nearer.
"They're coming for us," LeMa$e said with satisfaction. "Maybe now we'll have a
chance to find out what this is all about, state our own case--"
"If harm has come to Morra," Gryzash snarled through set teeth, "I will kill
every one of them."
"So shall we all," LeMa$e answered impatiently, "but let's not buy trouble. She
may have received no harm--"
"I mistrust all here," Chezarnoi muttered from the other side of the cell.
Magic crackled around the door, power crawling like lightning on the bars.
LeMa$e leaped back with an oath. He guessed that a mage of respectable power stood on
the other side. Respectable, but not great--freed of the hampering spells of this
place, he himself could have destroyed the fellow with one hand tied behind his back.
But he was not freed of the hampering spells, and any attempt to engage in a magical
battle here would be futile at best. At worst, it would set off Gryzash, and the
Overlord was a lot too much like a powerful bomb for him to--
He leaped on the Overlord quickly, just in time to prevent disaster. His weight
and momentum were enough to fling Gryzash against the stone wall and stun the man
temporarily. It was enough. The door opened and guards entered warily; the magician
remained outside but clearly prepared to take a hand if needed. The three prisoners
were chained and hustled out into the corridor, then up a seemingly endless spiral
stair.
Elsewhere in Tsaumarn:
It was the Rirorni Cook who brought the news, bursting in on Varndis Abeq and the
gladiators as they planned their departure. "Lord Sa Kolke is arresting all in the
city who are not Rirorni and have no safe pass!" he announced.
"The city depends on foreigners coming here to trade," Zeus pointed out. "How
can he dare to drive out all the traders?"
"All I know is that the Defender's troops are going through every serai arresting
people," the Cook said, shrugging. "I am Rirorni and face no risk."
"And I have a safe pass," Varndis Abeq said. He looked around at the gladiators
with an expression of such innocence that they were immediately suspicious. "I could
include you all under the protection of my pass, if you will place yourselves in my
hands unreservedly."
"Unreservedly meaning what?" Candyacid asked suspiciously.
"I could not lie to the Defender's agents," the trader said virtuously, "but if I
could truthfully tell them that you are all my bondsmen--"
"Why not come right out and call us your slaves?" Renae snarled. Her fingers
clenched and unclenched.
Candyacid reached over and stilled her companion's hands. "We will leave
immediately," she said. "There are no gates to passed, our gear is already packed,
and we can be gone in half an hour--with luck, before the arresting party gets here.
Renae, if you'll tell Raveln, I'll get our mounts. Meet me at the rear gate of the
serai as fast as you can."
"That goes for us, too," Zeus said coldly. Columbine nodded, but didn't speak;
she was thrusting the last of their possessions into packs.
"You can't!" Playgirl said. "You have to go with Varndis to--"
"We'll meet him down the road and go on from there," the Delarquan said. "And
you'd better come with us."
"There is no need. I am his partner," Playgirl answered smugly.
"The gods damn all Karnhorns," Columbine muttered under her breath.
"Treacherous, every one."
DUELMASTER'S COLUMN
Notes from the arena champ.
Hmm...well, I don't know many famous quotes, but I am Duelmaster. Nice fight, Sin-34.
So nice, in fact, that I want to do it again.
See everyone next turn.
Rhone
SPY REPORT
Much has changed in KALTOS since last I was here. Never fear, Olaf Modeen
adapts to many situations, as do all successful fighters. Bein' on top is great
while it lasts, LOWDOWN RATS. But how many friends do you have now? It seems so
recently people were saying LUNATIC FRINGE was washed up, finished. But 3-0-0 moved
them up 2. I guess they're washed no more... What's with MOON BEAST? He actually
beat CASSEY'S CREW's THELMA, and walked away with 21 more points from the fight.
Laughs were big at DEEP HURTING while they watched MOON BEAST clobber THELMA. She
lost 20 points and got bruised from objects thrown from the stands. HIGH HOPES'
hatred of BLADES OF CHAOS surfaced again as TIDDLE challenged KALTOS' top dog. Try
as he might, TIDDLE wasn't good enough at persuading RHONE to step down from the
Duelmaster's throne... Advice to fighters with a 1 will--give up fighting!
No matter the time or place, men will always duel. How well I know the feeling
of being in the most avoided team! Don't fall out of practive, DEEP HURTING!
Management must be dealin', as the boys at HIGH HOPES ain't reelin'! DEEP HURTING's
mad! What do people see in SIN-34? Hers 25-26-1? LOWDOWN RATS ain't talkin', but
she's got 102 points.
There have been some calls to lengthen the time limit. Do you want the fighters
to walk away, or not? Many a warrior has met his fate in a hungover stupor. You
young rapscallions, take note!
Many other cities have retirement homes for aged warriors. Any plans here? All
work and no play makes Olaf a dull fighter. Work and play no fighter dull Olaf.
Olaffighterwork and no play. Time for my medication, so I'll leave now. Practice,
practice, practice!-- Olaf Modeen
DUELMASTER W L K POINTS TEAM NAME
RHONE 3865 13 11 1 114 BLADES OF CHAOS (402)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
JANAE 3867 14 10 1 103 BLADES OF CHAOS (402)
SIN-34 3510 25 26 1 102 LOWDOWN RATS (287)
COLD ETHYL 3887 16 9 0 100 LUNATIC FRINGE (384)
SANDSTORM 3926 8 4 0 93 DEEP HURTING (408)
TIDDLE 3886 16 8 0 92 HIGH HOPES (308)
CHAMPIONS W L K POINTS TEAM NAME
ROCK CLIMBING 3928 10 3 0 89 DEEP HURTING (408)
SQUINT-EYE 3836 21 15 0 86 HIGH HOPES (308)
DEATH DUCK 7 3881 14 12 1 86 DA DEADLY DUCKS (401)
MOON BEAST 3968 7 2 1 86 DEEP HURTING (408)
JUSTICE GUSTIN 3581 21 21 0 84 LOWDOWN RATS (287)
A-FIB 3693 15 17 1 74 LOWDOWN RATS (287)
-EARL 3843 9 8 0 72 HIGH HOPES (308)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
THELMA 1703 13 17 0 66 CASSEY'S CREW (112)
ELECTRIC LARRY 3932 8 8 0 58 TECHNOLOGY (283)
ADEPTS W L K POINTS TEAM NAME
PORT-A 3892 14 10 0 55 JOHNS (379)
-HONEY 3849 8 4 0 55 HIGH HOPES (308)
-SHMEAR 3906 8 9 0 44 FESTERS FREAKSHOW (405)
ED 209 3955 6 3 1 44 TECHNOLOGY (283)
HOFFA 3894 10 13 0 43 JOHNS (379)
DEADLY BEE 3965 6 4 0 36 DEEP HURTING (408)
CHALLENGER INITIATES W L K POINTS TEAM NAME
NURSE ROSETTA 3996 2 1 0 32 LUNATIC FRINGE (384)
-ABBA CADAVER 3907 7 9 1 31 FESTERS FREAKSHOW (405)
MAXIMILIAN 3970 6 3 0 31 TECHNOLOGY (283)
DEATH DUCK 2 3854 6 6 2 26 DA DEADLY DUCKS (401)
DEMON DOG 3978 3 3 0 25 DEEP HURTING (408)
DEATH DUCK 6 3880 6 3 0 24 DA DEADLY DUCKS (401)
ANTI-TRAMP 3967 4 4 0 24 LOWDOWN RATS (287)
INITIATES W L K POINTS TEAM NAME
-LUCI FUDGE 3944 5 7 1 23 FESTERS FREAKSHOW (405)
BLACKOUT 3983 4 1 0 23 TECHNOLOGY (283)
DEATH DUCK 3 3857 5 7 0 22 DA DEADLY DUCKS (401)
MONSTER EYE 3966 4 4 0 22 LOWDOWN RATS (287)
KELLY 4011 2 0 0 22 CASSEY'S CREW (112)
DIZ E. BLONDE 3976 2 4 0 21 LUNATIC FRINGE (384)
SASHA 4009 2 0 1 20 CASSEY'S CREW (112)
MINI ME 3979 1 5 0 16 TECHNOLOGY (283)
LYSEAR 3972 2 2 0 14 SHADOW AND LIGHT (413)
ILLUSION 4012 1 1 0 12 SHADOW AND LIGHT (413)
KHARADMON 3971 1 1 0 12 SHADOW AND LIGHT (413)
SLIMEUTOODEATH 1150 1 1 1 8 SLIME, INC. (126)
CHRISTINA 4010 1 1 0 4 CASSEY'S CREW (112)
-MR. CROWLEY 3995 0 3 0 3 LUNATIC FRINGE (384)
INITIATES W L K POINTS TEAM NAME
-DAFT BUGGER 3977 0 2 0 2 LUNATIC FRINGE (384)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
JODI 4008 1 1 0 CASSEY'S CREW 112 SHEWISH GIANT 617 377 NONE
GONE 4014 0 1 0 SHADOW AND LIGHT 413 HIGH ELF 615 377 NONE
SHADE 4013 0 1 0 SHADOW AND LIGHT 413 ARENAMASTER TROKT 619 377 NONE
MIRAGE 3997 0 1 0 SHADOW AND LIGHT 413 SLIMEUTOODEATH 1150 376
PERSONAL ADS
Hammer -- Congratulations! One down & one to go! -- Otto X
Anti-Tramp -- Excellent fight! I don't think you ever hit me, which is really the way
I prefer it. -- Ed 209
Hoffa -- Oh, the indignity of losing to two Johns in a row.... I can't bear this
disgrace! And neither of you taught me anything! I hate you both! -- Maximilian
Nurse Rosetta -- Thanks for the skills! -- Blackout
Rhone -- Congratulations! -- Snuffy
Justice Gustin -- I just love having fun with you. -- Tiddle
Rock Climbing -- Very well fought! Your talent is awe-inspiring! -- Earl
Sandstorm -- Too much for me! Too much sand in my eyes made me squint. -- Squint-Eye
Muh Lilester be comin' on atcher rookie mail-em-in! -- Snuffy
Anti-Tramp -- Let your hair down and have a little fun, you stick in the mud. -- Diz
Squint-Eye -- Maybe we can catch a Dark Arena fight sometime. -- Cold Ethyl
Blackout -- Thanks, but you definitely outclassed me. -- Mr. Crowley
11 October 1999
All -- Talon Volksie has finally entered the 90's on the verge of the millenium. I
have e-mail. You may email me at TalonVolksie@aol.com. -- Talon V.
Everyone now knows that DM-33 is one of the "Fiercest & Best Free Blades Arena"
around. The Hammer and others have done wonderful things for that arena. With 50 or
so teams, DM-33 is fun, challenging and a joy to play in. However, I am not here to
talk about DM-33. I want to talk to you about DM-43, Veastian.
DM-43 is not a large arena, we have only 8 teams here right now. It is small,
and not the greatest arena around...yet. We need YOU to help make this a great
arena. Since it's so small, this is your chance to get in on the ground floor and
become a cornerstone of this arena. Not many have this chance. DM-33 is great, but
it is crowded. Here in DM-43 you will not be one of the many, you will be one of the
best. For all of you Noblish Island managers, this is your chance to transfer your
team to an arena where you will have an immediate impact on the game. This is an
arena where you can continue to hone your skills and be a contender for the
Duelmastership. Veteran managers...do you want to make Duelmasters the best it can
be? Help newbies and make an arena of your own?
This is a wonderful chance for everyone. For the newer players to make a
serious impact on an arena and veteran players to be a "founder" of an arena.
Managers like Don John, Mutt Lange, The Rake and myself want you to help make DM-43
the best arena out there. We don't want just "anyone" to come here, we want managers
who want to play hard and have fun. If that is you, then come to DM-43, Veastian.
If anyone has any questions at all, please diplo me and I will reply as soon as
possible. Now is your chance, now is the time. DM-43. -- Apollo Maximillious, mgr.
Cult of the Dragon (339), DM-43
All -- By Seefe's name, am I tired of looking at such team names as Inyo Eye and
Eggnog Warriors. Please, in the name of all that is decent on the face of Ghea, give
your teams and fighters APPROPRIATE names!! I know it can be challenging and
demanding to make up TRULY GOOD names like Boneshredders and Aerie Fire, but please,
don't call your guys something that causes me to dirge in disgust!! It really hurts
your (and my) gaming experience when my warriors have to stand against someone named
"Underwear Gnomes". After all, I can come up with ten names like Bust-a-Plumber and
Chococroc in a single minute, but why don't I do it? -- Shadowfire, mgr. of
Dragonslayers (636) in Solven (DM 22)
LAST WEEK'S FIGHTS
JODI was butchered by SHEWISH GIANT in a 1 minute bloody Dark Arena fight.
GONE was slaughtered by HIGH ELF in a 1 minute gruesome Dark Arena battle.
SHADE was killed by ARENAMASTER TROKTAI in a 1 minute gruesome Dark Arena fight.
TIDDLE was viciously subdued by RHONE in a 1 minute veteran's Challenge Title contest.
COLD ETHYL unbelievably bested ROCK CLIMBING in a 3 minute expert's Challenge brawl.
SQUINT-EYE was outlasted by SIN-34 in a slow 15 minute master's Challenge brawl.
ELECTRIC LARRY handily defeated DEADLY BEE in a 1 minute uneven Challenge melee.
MAXIMILIAN won victory over ANTI-TRAMP in a popular 4 minute Challenge duel.
MINI ME was vanquished by NURSE ROSETTA in a 1 minute one-sided Challenge duel.
BLACKOUT overpowered KHARADMON in a 2 minute uneven Challenge match.
JANAE overpowered A-FIB in a 1 minute one-sided fight.
SANDSTORM demolished DEATH DUCK 1 in a 1 minute mismatched competition.
DEATH DUCK 7 viciously subdued JUSTICE GUSTIN in a 3 minute veteran's battle.
THELMA was handily defeated by MOON BEAST in a 1 minute one-sided conflict.
ED 209 vanquished DEATH DUCK 2 in a 1 minute mismatched bout.
PORT-A vanquished MONSTER EYE in a 1 minute one-sided fray.
HOFFA was bested by AMBITIOUS GUARD in a crowd pleasing 4 minute gory brawl.
DEATH DUCK 6 beat LYSEAR in a 1 minute match.
DEATH DUCK 3 was overpowered by DEMON DOG in a 1 minute one-sided bout.
DIZ E. BLONDE overpowered CHRISTINA in a 1 minute mismatched conflict.
SLIMEUTOODEATH was bested by SASHA in a action packed 1 minute novice's bout.
KELLY subdued ILLUSION in a action packed 1 minute beginner's bout.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|STRIKING ATTACK 7 PARRY-RIPOSTE 6 - 4 - 0 60 |
|LUNGING ATTACK 6 PARRY-LUNGE 26 - 19 - 1 58 |
|TOTAL PARRY 6 TOTAL PARRY 25 - 19 - 0 57 |
|PARRY-LUNGE 5 LUNGING ATTACK 33 - 27 - 0 55 |
|SLASHING ATTACK 5 WALL OF STEEL 12 - 10 - 0 55 |
|BASHING ATTACK 5 AIMED BLOW 6 - 5 - 0 55 |
|AIMED BLOW 3 STRIKING ATTACK 41 - 36 - 7 53 |
|WALL OF STEEL 2 BASHING ATTACK 13 - 27 - 1 33 |
|PARRY-STRIKE 1 PARRY-STRIKE 3 - 7 - 0 30 |
|PARRY-RIPOSTE 0 SLASHING ATTACK 9 - 25 - 0 26 |
Turn 377 was great if you not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-STRIKE 1 - 0 SLASHING ATTACK 2 - 3 3 TOTAL PARRY
PARRY-LUNGE 3 - 2 AIMED BLOW 1 - 2 2 PARRY-LUNGE
STRIKING ATTACK 4 - 3 TOTAL PARRY 2 - 4 2 STRIKING ATTACK
LUNGING ATTACK 3 - 3 BASHING ATTACK 1 - 4 1 BASHING ATTACK
WALL OF STEEL 1 - 1 PARRY-RIPOSTE 0 - 0 1 WALL OF STEEL
1 LUNGING ATTACK
1 PARRY-STRIKE
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
BASHING ATTACK RHONE 3865 13 11 1 114 BLADES OF CHAOS (402)
PARRY-LUNGE JANAE 3867 14 10 1 103 BLADES OF CHAOS (402)
TOTAL PARRY COLD ETHYL 3887 16 9 0 100 LUNATIC FRINGE (384)
STRIKING ATTACK SANDSTORM 3926 8 4 0 93 DEEP HURTING (408)
WALL OF STEEL TIDDLE 3886 16 8 0 92 HIGH HOPES (308)
LUNGING ATTACK ROCK CLIMBING 3928 10 3 0 89 DEEP HURTING (408)
PARRY-STRIKE DEATH DUCK 7 3881 14 12 1 86 DA DEADLY DUCKS (401)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is JUSTICE GUSTIN 3581. The most popular warrior this
turn was ROCK CLIMBING 3928. The ten other most popular fighters were DEATH DUCK 7
3881, ANTI-TRAMP 3967, RHONE 3865, JUSTICE GUSTIN 3581, COLD ETHYL 3887, BLACKOUT
3983, PORT-A 3892, SASHA 4009, ELECTRIC LARRY 3932, and MAXIMILIAN 3970.
The least popular fighter this week was SQUINT-EYE 3836. The other ten least popular
fighters were SIN-34 3510, CHRISTINA 4010, DEATH DUCK 3 3857, MONSTER EYE 3966, DEATH
DUCK 2 3854, THELMA 1703, A-FIB 3693, KHARADMON 3971, MINI ME 3979, and GONE 4014.
The following warriors will travel to ADVANCED DUELMASTERS after next turn:
JANAE (5-3867) BLADES OF CHAOS (402)
SIN-34 (5-3510) LOWDOWN RATS (287)
DEATH DUCK 7 (5-3881) DA DEADLY DUCKS (401)
The following warriors have traveled to ADVANCED DUELMASTERS after fighting this turn:
DEATH DUCK 1 (5-3856) DA DEADLY DUCKS (401)
The Dawn Always Follows the Night
It can be easily said that the game of Duelmasters has changed greatly over the past
decade or so. Many aspects of the game have changed in recent years: the creation of
Advanced Duelmasters, Primus, regional ADM, Gateway. Modifications to the game have
made it very different since the early days. Some for the good and some not no good.
The Dark Circle has been a major driving force in every aspect of Duelmasters since
very early on. It goes without saying that there is no alliance past or present that
has matched the accomplishments of the Dark Circle. The list of names that have graced
the rolls of the Dark Circle has been a who's who of Duelmasters: Scrag, Neon
Necromancer, Guardian, Papa Bear, mouse, Mr. Animal, Merlin, Sharky, Moriarty, Doc
Steele, Mongo, Boss Rat, Blood Wizard and many more. The alliance has seen many
changes in its time, and now it is time for The Dark Circle to make one last "change".
We have decided to hang up our hats and call and end to this fine alliance. We have
done it all. We can't do any more. The membership of the Dark Circle has done more in
the learning and teaching of the game than any other group before or since. We have
been reviled more than almost any other group since the game's inception, mostly by
those who didn't understand us yet still used what we taught them. We have
accomplished very much indeed, but we, as an alliance, have nothing more to give to
the Duelmasters game or community.
The Dark Circle has officially disbanded and its Wardens are now all independent
managers. With malice towards none and good will towards all, we part company knowing
we have reached the pinnacle of success. We have nothing left to prove. We part as
friends going their separate ways. Think of us as the Beatles of Duelmasters. We did
it right. We did it the way we wanted. We did it in such a way that our
accomplishments are beyond reproach. We part as winners.
Sincerely,
Scrag
Guardian
Merlin
Mongo
Mr. Animal
Papa Bear
Rhialto
Blood Wizard
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