DUELMASTERS NEWSLETTER
Date : 10/12/1999 Duedate: 10/25/1999
KOLACT ARENA
DM-10 TURN-372
This Weeks Top Honors
THE DUELMASTER IS
VORN
CLAN BATTLEAXE (197)
(10-4074) [13-6-1,115]
Chartered Recognition Leader Unchartered Recognition Leader
YELLOW DOG ANNOYANCE
MONGREL HORDE (371) A UNIT (413)
(10-4076) [15-4-3,139] (10-4179) [4-3-0,52]
Popularity Leader This Weeks Favorite
FROSTY DOG MOONACHIE
MONGREL HORDE (371) TURNPIKE TERRORS (404)
(10-3851) [20-18-0,96] (10-4052) [3-2-0,18]
THE CURRENT TOP TEAM
CLAN BATTLEAXE (197)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. A UNIT (413) 36
2. MONGREL HORDE (371) 31 SIR AGLIO (296)
3. CLAN BATTLEAXE (197) 30 Unchartered Team
4. BIG TROUBLE (408) 3
5. GERMAN FOOTBALL (384) 0 A UNIT (413)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1- 2*GERMAN FOOTBALL (384) 1 0 0 100 1/ 1 CLAN BATTLEAXE (197) 9 6 1
2/ 3 SIR AGLIO (296) 337 274 15 55.2 2/ 4 BIG TROUBLE (408) 7 8 0
3/ 4 TURNPIKE TERRORS (404) 29 25 1 53.7 3/ 5 MONGREL HORDE (371) 6 4 0
4/ 7 MONGREL HORDE (371) 123 123 7 50.0 4/ 6 TURNPIKE TERRORS (404) 6 4 0
5/ 5*A UNIT (413) 17 17 0 50.0 5/ 3*A UNIT (413) 5 7 0
6/ 1*THOSE WHO GLOW (116) 1 1 0 50.0 6- 2 ABOMINATION (393) 4 1 0
7- 6 ABOMINATION (393) 92 94 6 49.5 7/ 7 SIR AGLIO (296) 3 2 0
8/ 8 CLAN BATTLEAXE (197) 214 244 12 46.7 8- 9*GERMAN FOOTBALL (384) 1 0 0
9/ 9 BIG TROUBLE (408) 47 64 1 42.3 9/ 8*THOSE WHO GLOW (116) 1 1 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
+ ]H[ + ---:--- + ]H[ The Delarquan Federation #25 ]H[ + ---:--- + ]H[ +
Tsaumarn:
They had entered a kitchen, one big enough to cook meals for a hundred men
without crowding. There was no one in sight, but double doors were open onto the
courtyard on the other side from their point of entry, and the sounds of combat were
loud and steady. Ultraist guessed that the cooks and scullions had rushed out to help
fight off Barkab and his two followers.
"Quickly now," Saureza said, "we must make the most of the time Barkab is gaining
for us!" She darted toward one of the interior doors.
He followed, and found that the passage behind the door led to a large room with
a long table down the middle and a sort of step-like arrangement of shelves along one
side on which was displayed a bewildering assortment of probably valuable things. It
was as though a packrat with expensive tastes had set all his miscellaneous
acquisitions out there so that other packrats could see and envy his collection.
"What about my friend in the dungeon?" he asked.
"First things first," the woman said briskly. "This is our mission first." She
was scanning the heterogeneous collection with desperate haste and suddenly leaped
forward and seized something.
In all the clutter, he couldn't be sure what it had been, not that he needed to
know, but he was curious. What was so valuable to Barkab's tribe that he and his
followers had risked death or capture to get it? All he could recall for sure was
that there had been some kind of crystal that flashed, and that it was small enough
for Saureza to conceal in her clothes. "Now what?" he asked, trying to watch all the
room's many doors at once.
"Now the dungeons and your friends," she said.
*** ***** *** ***** ***
It was, Doc LeMa$e decided, about the way it must feel to live on the edge of a
volcano. The Overlord of Sibikhas gave the impression of being about to erupt at any
moment, and over the hours of their imprisonment he had become less and less willing
to listen to rational advice. That Gryzash had considerable magical power was
obvious, hell, the man practically seethed with power. But there was great magical
power binding this dungeon into its form and purpose, too. Although the big manager
would yield to no one in his willingness to undertake desperate and violent tasks, he
had no desire to be present when Gryzash's power clashed with the power built into
this foundation. Not if it could be avoided.
These reflections were interrupted by sounds from the corridor outside their
cell: marching feet and clanging metal, coming nearer.
"They're coming for us," LeMa$e said with satisfaction. "Maybe now we'll have a
chance to find out what this is all about, state our own case--"
"If harm has come to Morra," Gryzash snarled through set teeth, "I will kill
every one of them."
"So shall we all," LeMa$e answered impatiently, "but let's not buy trouble. She
may have received no harm--"
"I mistrust all here," Chezarnoi muttered from the other side of the cell.
Magic crackled around the door, power crawling like lightning on the bars.
LeMa$e leaped back with an oath. He guessed that a mage of respectable power stood on
the other side. Respectable, but not great--freed of the hampering spells of this
place, he himself could have destroyed the fellow with one hand tied behind his back.
But he was not freed of the hampering spells, and any attempt to engage in a magical
battle here would be futile at best. At worst, it would set off Gryzash, and the
Overlord was a lot too much like a powerful bomb for him to--
He leaped on the Overlord quickly, just in time to prevent disaster. His weight
and momentum were enough to fling Gryzash against the stone wall and stun the man
temporarily. It was enough. The door opened and guards entered warily; the magician
remained outside but clearly prepared to take a hand if needed. The three prisoners
were chained and hustled out into the corridor, then up a seemingly endless spiral
stair.
Elsewhere in Tsaumarn:
It was the Rirorni Cook who brought the news, bursting in on Varndis Abeq and the
gladiators as they planned their departure. "Lord Sa Kolke is arresting all in the
city who are not Rirorni and have no safe pass!" he announced.
"The city depends on foreigners coming here to trade," Zeus pointed out. "How
can he dare to drive out all the traders?"
"All I know is that the Defender's troops are going through every serai arresting
people," the Cook said, shrugging. "I am Rirorni and face no risk."
"And I have a safe pass," Varndis Abeq said. He looked around at the gladiators
with an expression of such innocence that they were immediately suspicious. "I could
include you all under the protection of my pass, if you will place yourselves in my
hands unreservedly."
"Unreservedly meaning what?" Candyacid asked suspiciously.
"I could not lie to the Defender's agents," the trader said virtuously, "but if I
could truthfully tell them that you are all my bondsmen--"
"Why not come right out and call us your slaves?" Renae snarled. Her fingers
clenched and unclenched.
Candyacid reached over and stilled her companion's hands. "We will leave
immediately," she said. "There are no gates to passed, our gear is already packed,
and we can be gone in half an hour--with luck, before the arresting party gets here.
Renae, if you'll tell Raveln, I'll get our mounts. Meet me at the rear gate of the
serai as fast as you can."
"That goes for us, too," Zeus said coldly. Columbine nodded, but didn't speak;
she was thrusting the last of their possessions into packs.
"You can't!" Playgirl said. "You have to go with Varndis to--"
"We'll meet him down the road and go on from there," the Delarquan said. "And
you'd better come with us."
"There is no need. I am his partner," Playgirl answered smugly.
"The gods damn all Karnhorns," Columbine muttered under her breath.
"Treacherous, every one."
SPY REPORT
Greetings warriors! It is I, Zontani Sharp Eyes, here to bring report of the
clash and bustle of the weekly KOLACT games. There were bitter words at
ABOMINATION's guildhouse after a 0-0-0 showing this week which dropped the stable
into 6th. Dark Arena anyone? Did only my eyes note the 4-1-0 record which MONGREL
HORDE managed to post this round? I don't doubt that such a record will draw
challengers! ANNOYANCE caught the eye of many in the gladiatorial commission as he
skillfully bested DANGEROUS CRIMINAL and was awarded 20 points in recognition. In
one of the week's more notable duels, WANDERING DOG put down CLINTON, causing him to
lose 9 points of recognition in the process. This time out VORN made his bid for the
throne as he challenged MRS. O'TOOLE in an all out contest of skill for possession of
the title! The city has turned out in honor of VORN, for with his arena victory he
may now lay claim to the highest position in the city! Would you believe that over
half of the old women in KOLACT seem to feel that they could fight better than you
gladiators?
Many and various are the arts of battle. In KOLACT "art" is a word that has
long since passed from the language! My inside sources tell me that the team to beat
in KOLACT these days is SIR AGLIO. At least, most blades in town are looking to
avoid them. Apparently the stalwarts of CLAN BATTLEAXE are catching the bulk of
jests down at the challenging board for their large share of the avoids. Loose talk
at the arena has reached my ears and it but confirms the knowledge that many fighters
are after MOONACHIE. Watch your back!
What warrior does not hone his years, impatiently waiting for the moment of his
foe's mortality? Fate is a fickle mistress. She showers the miserable with fortune
but sets enemies against the victorious. Remember this!
If it were not for my skills as a spy I would have been mugged three times
already in KOLACT. Nice atmosphere you have here! Ahh, but I can hear the spires of
a far off city calling to me. I must away! Till we meet again, remember: a turtle
walks slow, hides head in a shell, and harms no one; a lion runs to slay its prey.--
Zontani Sharp Eyes
DUELMASTER W L K POINTS TEAM NAME
VORN 4074 13 6 1 115 CLAN BATTLEAXE (197)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
YELLOW DOG 4076 15 4 3 139 MONGREL HORDE (371)
FROSTY DOG 3851 20 18 0 96 MONGREL HORDE (371)
SKAITH 4115 11 6 0 93 CLAN BATTLEAXE (197)
MRS. O'TOOLE 4030 12 9 1 92 BIG TROUBLE (408)
CHAMPIONS W L K POINTS TEAM NAME
WHIRLING DOG 4177 7 1 0 87 MONGREL HORDE (371)
SIR PRISE! 3874 16 10 0 79 SIR AGLIO (296)
WANDERING DOG 3904 16 16 1 74 MONGREL HORDE (371)
DROC 4075 15 5 1 74 CLAN BATTLEAXE (197)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
-SEA HAG 4058 13 8 1 66 ABOMINATION (393)
SIX DEMON BAG 4028 10 13 0 66 BIG TROUBLE (408)
-PHLEGM 4080 8 10 0 66 ABOMINATION (393)
MAHWAH 3936 9 2 0 61 TURNPIKE TERRORS (404)
DARING DOG 4033 6 20 0 60 MONGREL HORDE (371)
-SIR PENTINE 4130 7 1 0 57 SIR AGLIO (296)
ADEPTS W L K POINTS TEAM NAME
ANNOYANCE 4179 4 3 0 52 A UNIT (413)
CLINTON 3934 6 5 0 50 TURNPIKE TERRORS (404)
-SIR LY 4116 6 1 0 42 SIR AGLIO (296)
-SIR ENDIPITY 3927 7 8 1 40 SIR AGLIO (296)
DUMONT 3959 5 4 1 36 TURNPIKE TERRORS (404)
CHALLENGER INITIATES W L K POINTS TEAM NAME
AVAUNT 4170 4 2 0 33 A UNIT (413)
CHANG SING #1 4186 7 1 0 29 BIG TROUBLE (408)
--MANALAPAN 3935 5 6 0 27 TURNPIKE TERRORS (404)
-SUPER CHICKEN 4209 3 0 0 26 ABOMINATION (393)
ASHLII 4187 6 3 0 24 CLAN BATTLEAXE (197)
-SIR VIVOR 4065 4 0 0 24 SIR AGLIO (296)
INITIATES W L K POINTS TEAM NAME
-DEMON 4176 3 4 0 19 ABOMINATION (393)
MOONACHIE 4052 3 2 0 18 TURNPIKE TERRORS (404)
RAPID BLINKER 4212 2 2 0 18 BIG TROUBLE (408)
-BIERHOF 3740 1 0 0 18 GERMAN FOOTBALL (384)
WING CONG #1 4185 3 5 0 14 BIG TROUBLE (408)
APE 4225 1 0 0 14 A UNIT (413)
-TOE JAM 4219 1 0 0 14 ABOMINATION (393)
AMPLITUDE 4178 3 4 0 13 A UNIT (413)
ADROIT 4171 2 4 0 11 A UNIT (413)
SHARD 4213 1 3 0 6 CLAN BATTLEAXE (197)
#3 955 1 1 0 4 THOSE WHO GLOW (116)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
ATROCIOUS 4172 3 2 0 A UNIT 413 DROC 4075 371
PERSONAL ADS
Six Demon Bag -- Tell your manager my manager apologizes for that inappropriate p-ad.
Sometimes he just ain't on top of it. Age, you know. -- Sir Ly
Six Demon Bag -- There. -- Sir Pentine
Abby -- Able, adept, active, adventurous, affluent, affectionate, attractive,
artistic, amorous.... Must I go on, or am I hitting all the right letters? -- Sultan
Vorn -- Well, now that you're up there, who can you expect to beat? Good luck. -- Sir
Prise!
11 October 1999
All -- Talon Volksie has finally entered the 90's on the verge of the millenium. I
have e-mail. You may email me at TalonVolksie@aol.com. -- Talon V.
Everyone now knows that DM-33 is one of the "Fiercest & Best Free Blades Arena"
around. The Hammer and others have done wonderful things for that arena. With 50 or
so teams, DM-33 is fun, challenging and a joy to play in. However, I am not here to
talk about DM-33. I want to talk to you about DM-43, Veastian.
DM-43 is not a large arena, we have only 8 teams here right now. It is small,
and not the greatest arena around...yet. We need YOU to help make this a great
arena. Since it's so small, this is your chance to get in on the ground floor and
become a cornerstone of this arena. Not many have this chance. DM-33 is great, but
it is crowded. Here in DM-43 you will not be one of the many, you will be one of the
best. For all of you Noblish Island managers, this is your chance to transfer your
team to an arena where you will have an immediate impact on the game. This is an
arena where you can continue to hone your skills and be a contender for the
Duelmastership. Veteran managers...do you want to make Duelmasters the best it can
be? Help newbies and make an arena of your own?
This is a wonderful chance for everyone. For the newer players to make a
serious impact on an arena and veteran players to be a "founder" of an arena.
Managers like Don John, Mutt Lange, The Rake and myself want you to help make DM-43
the best arena out there. We don't want just "anyone" to come here, we want managers
who want to play hard and have fun. If that is you, then come to DM-43, Veastian.
If anyone has any questions at all, please diplo me and I will reply as soon as
possible. Now is your chance, now is the time. DM-43. -- Apollo Maximillious, mgr.
Cult of the Dragon (339), DM-43
All -- By Seefe's name, am I tired of looking at such team names as Inyo Eye and
Eggnog Warriors. Please, in the name of all that is decent on the face of Ghea, give
your teams and fighters APPROPRIATE names!! I know it can be challenging and
demanding to make up TRULY GOOD names like Boneshredders and Aerie Fire, but please,
don't call your guys something that causes me to dirge in disgust!! It really hurts
your (and my) gaming experience when my warriors have to stand against someone named
"Underwear Gnomes". After all, I can come up with ten names like Bust-a-Plumber and
Chococroc in a single minute, but why don't I do it? -- Shadowfire, mgr. of
Dragonslayers (636) in Solven (DM 22)
LAST WEEK'S FIGHTS
AVAUNT was outwaited by DROC in a 8 minute Bloodfeud fight.
VORN devastated MRS. O'TOOLE in a 1 minute one-sided Challenge Title duel.
SIR PRISE! was overcome by FROSTY DOG in a 1 minute veteran's Challenge match.
ASHLII bested MOONACHIE in a popular 6 minute Challenge contest.
AMPLITUDE was overpowered by DUMONT in a 1 minute mismatched Challenge match.
YELLOW DOG devastated VENOMOUS CONCUBINE in a 1 minute one-sided duel.
WHIRLING DOG bested VENOMOUS CONCUBINE in a 2 minute match.
SKAITH devastated MAHWAH in a 1 minute one-sided competition.
CLINTON was handily defeated by WANDERING DOG in a 1 minute uneven melee.
DARING DOG was vanquished by SIX DEMON BAG in a 1 minute one-sided duel.
--MANALAPAN won victory over WING CONG #1 in a 1 minute duel.
CHANG SING #1 defeated ADROIT in a 6 minute fight.
ANNOYANCE overpowered DANGEROUS CRIMINAL in a 1 minute gory one-sided melee.
#3 was subdued by RAPID BLINKER in a 3 minute amateur's match.
SHARD was handily defeated by APE in a exciting 1 minute one-sided contest.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|TOTAL PARRY 6 TOTAL PARRY 32 - 14 - 1 70 |
|LUNGING ATTACK 5 WALL OF STEEL 19 - 10 - 1 66 |
|PARRY-LUNGE 5 STRIKING ATTACK 20 - 17 - 0 54 |
|STRIKING ATTACK 3 BASHING ATTACK 14 - 13 - 0 52 |
|AIMED BLOW 3 AIMED BLOW 15 - 14 - 1 52 |
|BASHING ATTACK 2 LUNGING ATTACK 24 - 35 - 0 41 |
|SLASHING ATTACK 2 PARRY-LUNGE 10 - 15 - 0 40 |
|WALL OF STEEL 1 SLASHING ATTACK 10 - 17 - 0 37 |
|PARRY-STRIKE 0 PARRY-RIPOSTE 4 - 9 - 0 31 |
|PARRY-RIPOSTE 0 PARRY-STRIKE 0 - 2 - 0 0 |
Turn 372 was great if you not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
STRIKING ATTACK 3 - 0 PARRY-LUNGE 2 - 3 4 LUNGING ATTACK
WALL OF STEEL 1 - 0 PARRY-STRIKE 0 - 0 2 AIMED BLOW
AIMED BLOW 2 - 1 PARRY-RIPOSTE 0 - 0 2 WALL OF STEEL
LUNGING ATTACK 3 - 2 SLASHING ATTACK 0 - 2 1 BASHING ATTACK
BASHING ATTACK 1 - 1 1 STRIKING ATTACK
TOTAL PARRY 3 - 3 1 TOTAL PARRY
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
BASHING ATTACK VORN 4074 13 6 1 115 CLAN BATTLEAXE (197)
STRIKING ATTACK YELLOW DOG 4076 15 4 3 139 MONGREL HORDE (371)
LUNGING ATTACK FROSTY DOG 3851 20 18 0 96 MONGREL HORDE (371)
AIMED BLOW MRS. O'TOOLE 4030 12 9 1 92 BIG TROUBLE (408)
WALL OF STEEL WHIRLING DOG 4177 7 1 0 87 MONGREL HORDE (371)
TOTAL PARRY DROC 4075 15 5 1 74 CLAN BATTLEAXE (197)
SLASHING ATTACK CLINTON 3934 6 5 0 50 TURNPIKE TERRORS (404)
PARRY-LUNGE DUMONT 3959 5 4 1 36 TURNPIKE TERRORS (404)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is FROSTY DOG 3851. The most popular warrior this turn
was MOONACHIE 4052. The ten other most popular fighters were AVAUNT 4170, RAPID
BLINKER 4212, FROSTY DOG 3851, WHIRLING DOG 4177, YELLOW DOG 4076, SIX DEMON BAG
4028, ANNOYANCE 4179, APE 4225, VORN 4074, and SKAITH 4115.
The least popular fighter this week was ASHLII 4187. The other ten least popular
fighters were CHANG SING #1 4186, #3 955, DARING DOG 4033, CLINTON 3934, MAHWAH 3936,
AMPLITUDE 4178, MRS. O'TOOLE 4030, DROC 4075, SHARD 4213, and ADROIT 4171.
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