DUELMASTERS NEWSLETTER

Date   : 10/12/1999    Duedate: 10/25/1999

KOLACT ARENA

DM-10    TURN-372

This Weeks Top Honors

THE DUELMASTER IS

VORN
CLAN BATTLEAXE (197)
(10-4074) [13-6-1,115]

Chartered Recognition Leader   Unchartered Recognition Leader

YELLOW DOG                     ANNOYANCE
MONGREL HORDE (371)            A  UNIT (413)
(10-4076) [15-4-3,139]         (10-4179) [4-3-0,52]

Popularity Leader              This Weeks Favorite

FROSTY DOG                     MOONACHIE
MONGREL HORDE (371)            TURNPIKE TERRORS (404)
(10-3851) [20-18-0,96]         (10-4052) [3-2-0,18]

THE CURRENT TOP TEAM

CLAN BATTLEAXE (197)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. A  UNIT (413)               36
2. MONGREL HORDE (371)         31      SIR AGLIO (296)
3. CLAN BATTLEAXE (197)        30      Unchartered Team
4. BIG TROUBLE (408)            3
5. GERMAN FOOTBALL (384)        0      A  UNIT (413)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 2*GERMAN FOOTBALL (384)      1   0  0  100   1/ 1 CLAN BATTLEAXE (197)      9  6 1
 2/ 3 SIR AGLIO (296)          337 274 15 55.2   2/ 4 BIG TROUBLE (408)         7  8 0
 3/ 4 TURNPIKE TERRORS (404)    29  25  1 53.7   3/ 5 MONGREL HORDE (371)       6  4 0
 4/ 7 MONGREL HORDE (371)      123 123  7 50.0   4/ 6 TURNPIKE TERRORS (404)    6  4 0
 5/ 5*A  UNIT (413)             17  17  0 50.0   5/ 3*A  UNIT (413)             5  7 0
 6/ 1*THOSE WHO GLOW (116)       1   1  0 50.0   6- 2 ABOMINATION (393)         4  1 0
 7- 6 ABOMINATION (393)         92  94  6 49.5   7/ 7 SIR AGLIO (296)           3  2 0
 8/ 8 CLAN BATTLEAXE (197)     214 244 12 46.7   8- 9*GERMAN FOOTBALL (384)     1  0 0
 9/ 9 BIG TROUBLE (408)         47  64  1 42.3   9/ 8*THOSE WHO GLOW (116)      1  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

       + ]H[ + ---:--- + ]H[ The Delarquan Federation #25 ]H[ + ---:--- + ]H[ +

Tsaumarn:

     They had entered a kitchen, one big enough to cook meals for a hundred men 
without crowding.  There was no one in sight, but double doors were open onto the 
courtyard on the other side from their point of entry, and the sounds of combat were 
loud and steady.  Ultraist guessed that the cooks and scullions had rushed out to help 
fight off Barkab and his two followers.
     "Quickly now," Saureza said, "we must make the most of the time Barkab is gaining 
for us!"  She darted toward one of the interior doors.
     He followed, and found that the passage behind the door led to a large room with 
a long table down the middle and a sort of step-like arrangement of shelves along one 
side on which was displayed a bewildering assortment of probably valuable things.  It 
was as though a packrat with expensive tastes had set all his miscellaneous 
acquisitions out there so that other packrats could see and envy his collection.  
"What about my friend in the dungeon?" he asked.
     "First things first," the woman said briskly.  "This is our mission first."  She 
was scanning the heterogeneous collection with desperate haste and suddenly leaped 
forward and seized something.
     In all the clutter, he couldn't be sure what it had been, not that he needed to 
know, but he was curious.  What was so valuable to Barkab's tribe that he and his 
followers had risked death or capture to get it?  All he could recall for sure was 
that there had been some kind of crystal that flashed, and that it was small enough 
for Saureza to conceal in her clothes.  "Now what?" he asked, trying to watch all the 
room's many doors at once.
     "Now the dungeons and your friends," she said.
                       ***     *****     ***     *****     ***
     It was, Doc LeMa$e decided, about the way it must feel to live on the edge of a 
volcano.  The Overlord of Sibikhas gave the impression of being about to erupt at any 
moment, and over the hours of their imprisonment he had become less and less willing 
to listen to rational advice.  That Gryzash had considerable magical power was 
obvious, hell, the man practically seethed with power.  But there was great magical 
power binding this dungeon into its form and purpose, too.  Although the big manager 
would yield to no one in his willingness to undertake desperate and violent tasks, he 
had no desire to be present when Gryzash's power clashed with the power built into 
this foundation.  Not if it could be avoided.
     These reflections were interrupted by sounds from the corridor outside their 
cell: marching feet and clanging metal, coming nearer.
     "They're coming for us," LeMa$e said with satisfaction.  "Maybe now we'll have a 
chance to find out what this is all about, state our own case--"
     "If harm has come to Morra," Gryzash snarled through set teeth, "I will kill 
every one of them."
     "So shall we all," LeMa$e answered impatiently, "but let's not buy trouble.  She 
may have received no harm--"
     "I mistrust all here," Chezarnoi muttered from the other side of the cell.
     Magic crackled around the door, power crawling like lightning on the bars.  
LeMa$e leaped back with an oath.  He guessed that a mage of respectable power stood on 
the other side.  Respectable, but not great--freed of the hampering spells of this 
place, he himself could have destroyed the fellow with one hand tied behind his back.  
But he was not freed of the hampering spells, and any attempt to engage in a magical 
battle here would be futile at best.  At worst, it would set off Gryzash, and the 
Overlord was a lot too much like a powerful bomb for him to--
     He leaped on the Overlord quickly, just in time to prevent disaster.  His weight 
and momentum were enough to fling Gryzash against the stone wall and stun the man 
temporarily.  It was enough.  The door opened and guards entered warily; the magician 
remained outside but clearly prepared to take a hand if needed.  The three prisoners 
were chained and hustled out into the corridor, then up a seemingly endless spiral 
stair.

Elsewhere in Tsaumarn:

     It was the Rirorni Cook who brought the news, bursting in on Varndis Abeq and the 
gladiators as they planned their departure.  "Lord Sa Kolke is arresting all in the 
city who are not Rirorni and have no safe pass!" he announced.
     "The city depends on foreigners coming here to trade," Zeus pointed out.  "How 
can he dare to drive out all the traders?"
     "All I know is that the Defender's troops are going through every serai arresting 
people," the Cook said, shrugging.  "I am Rirorni and face no risk."
     "And I have a safe pass," Varndis Abeq said.  He looked around at the gladiators 
with an expression of such innocence that they were immediately suspicious.  "I could 
include you all under the protection of my pass, if you will place yourselves in my 
hands unreservedly."
     "Unreservedly meaning what?" Candyacid asked suspiciously.
     "I could not lie to the Defender's agents," the trader said virtuously, "but if I 
could truthfully tell them that you are all my bondsmen--"
     "Why not come right out and call us your slaves?" Renae snarled.  Her fingers 
clenched and unclenched.
     Candyacid reached over and stilled her companion's hands.  "We will leave 
immediately," she said.  "There are no gates to passed, our gear is already packed, 
and we can be gone in half an hour--with luck, before the arresting party gets here.  
Renae, if you'll tell Raveln, I'll get our mounts.  Meet me at the rear gate of the 
serai as fast as you can."
     "That goes for us, too," Zeus said coldly.  Columbine nodded, but didn't speak; 
she was thrusting the last of their possessions into packs.
     "You can't!" Playgirl said.  "You have to go with Varndis to--"
     "We'll meet him down the road and go on from there," the Delarquan said.  "And 
you'd better come with us."
     "There is no need.  I am his partner," Playgirl answered smugly.
     "The gods damn all Karnhorns," Columbine muttered under her breath.  
"Treacherous, every one."

                                      SPY REPORT

     Greetings warriors!  It is I, Zontani Sharp Eyes, here to bring report of the 
clash and bustle of the weekly KOLACT games.  There were bitter words at 
ABOMINATION's guildhouse after a 0-0-0 showing this week which dropped the stable 
into 6th.  Dark Arena anyone?  Did only my eyes note the 4-1-0 record which MONGREL 
HORDE managed to post this round?  I don't doubt that such a record will draw 
challengers!  ANNOYANCE caught the eye of many in the gladiatorial commission as he 
skillfully bested DANGEROUS CRIMINAL and was awarded 20 points in recognition.  In 
one of the week's more notable duels, WANDERING DOG put down CLINTON, causing him to 
lose 9 points of recognition in the process.  This time out VORN made his bid for the 
throne as he challenged MRS. O'TOOLE in an all out contest of skill for possession of 
the title!  The city has turned out in honor of VORN, for with his arena victory he 
may now lay claim to the highest position in the city!  Would you believe that over 
half of the old women in KOLACT seem to feel that they could fight better than you 
gladiators?   
     Many and various are the arts of battle.  In KOLACT "art" is a word that has 
long since passed from the language!  My inside sources tell me that the team to beat 
in KOLACT these days is SIR AGLIO.  At least, most blades in town are looking to 
avoid them.  Apparently the stalwarts of CLAN BATTLEAXE are catching the bulk of 
jests down at the challenging board for their large share of the avoids.  Loose talk 
at the arena has reached my ears and it but confirms the knowledge that many fighters 
are after MOONACHIE.  Watch your back!   
     What warrior does not hone his years, impatiently waiting for the moment of his 
foe's mortality?  Fate is a fickle mistress.  She showers the miserable with fortune 
but sets enemies against the victorious.  Remember this!   
     If it were not for my skills as a spy I would have been mugged three times 
already in KOLACT.  Nice atmosphere you have here!  Ahh, but I can hear the spires of 
a far off city calling to me.  I must away!  Till we meet again, remember:  a turtle 
walks slow, hides head in a shell, and harms no one; a lion runs to slay its prey.-- 
Zontani Sharp Eyes  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 VORN 4074                    13   6  1   115       CLAN BATTLEAXE (197)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 YELLOW DOG 4076              15   4  3   139       MONGREL HORDE (371)
 FROSTY DOG 3851              20  18  0    96       MONGREL HORDE (371)
 SKAITH 4115                  11   6  0    93       CLAN BATTLEAXE (197)
 MRS. O'TOOLE 4030            12   9  1    92       BIG TROUBLE (408)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 WHIRLING DOG 4177             7   1  0    87       MONGREL HORDE (371)
 SIR PRISE! 3874              16  10  0    79       SIR AGLIO (296)
 WANDERING DOG 3904           16  16  1    74       MONGREL HORDE (371)
 DROC 4075                    15   5  1    74       CLAN BATTLEAXE (197)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-SEA HAG 4058                 13   8  1    66       ABOMINATION (393)
 SIX DEMON BAG 4028           10  13  0    66       BIG TROUBLE (408)
-PHLEGM 4080                   8  10  0    66       ABOMINATION (393)
 MAHWAH 3936                   9   2  0    61       TURNPIKE TERRORS (404)
 DARING DOG 4033               6  20  0    60       MONGREL HORDE (371)
-SIR PENTINE 4130              7   1  0    57       SIR AGLIO (296)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 ANNOYANCE 4179                4   3  0    52       A  UNIT (413)
 CLINTON 3934                  6   5  0    50       TURNPIKE TERRORS (404)
-SIR LY 4116                   6   1  0    42       SIR AGLIO (296)
-SIR ENDIPITY 3927             7   8  1    40       SIR AGLIO (296)
 DUMONT 3959                   5   4  1    36       TURNPIKE TERRORS (404)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 AVAUNT 4170                   4   2  0    33       A  UNIT (413)
 CHANG SING #1 4186            7   1  0    29       BIG TROUBLE (408)
 --MANALAPAN 3935              5   6  0    27       TURNPIKE TERRORS (404)
-SUPER CHICKEN 4209            3   0  0    26       ABOMINATION (393)
 ASHLII 4187                   6   3  0    24       CLAN BATTLEAXE (197)
-SIR VIVOR 4065                4   0  0    24       SIR AGLIO (296)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-DEMON 4176                    3   4  0    19       ABOMINATION (393)
 MOONACHIE 4052                3   2  0    18       TURNPIKE TERRORS (404)
 RAPID BLINKER 4212            2   2  0    18       BIG TROUBLE (408)
-BIERHOF 3740                  1   0  0    18       GERMAN FOOTBALL (384)
 WING CONG #1 4185             3   5  0    14       BIG TROUBLE (408)
 APE 4225                      1   0  0    14       A  UNIT (413)
-TOE JAM 4219                  1   0  0    14       ABOMINATION (393)
 AMPLITUDE 4178                3   4  0    13       A  UNIT (413)
 ADROIT 4171                   2   4  0    11       A  UNIT (413)
 SHARD 4213                    1   3  0     6       CLAN BATTLEAXE (197)
 #3 955                        1   1  0     4       THOSE WHO GLOW (116)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
ATROCIOUS 4172         3  2 0 A  UNIT 413           DROC 4075             371         

                                     PERSONAL ADS

Six Demon Bag -- Tell your manager my manager apologizes for that inappropriate p-ad.  
Sometimes he just ain't on top of it.  Age, you know. -- Sir Ly

Six Demon Bag -- There. -- Sir Pentine

Abby -- Able, adept, active, adventurous, affluent, affectionate, attractive, 
artistic, amorous....  Must I go on, or am I hitting all the right letters? -- Sultan

Vorn -- Well, now that you're up there, who can you expect to beat?  Good luck. -- Sir 
Prise!

11 October 1999
All -- Talon Volksie has finally entered the 90's on the verge of the millenium.  I 
have e-mail.  You may email me at TalonVolksie@aol.com. -- Talon V.

     Everyone now knows that DM-33 is one of the "Fiercest & Best Free Blades Arena" 
around.  The Hammer and others have done wonderful things for that arena.  With 50 or 
so teams, DM-33 is fun, challenging and a joy to play in.  However, I am not here to 
talk about DM-33.  I want to talk to you about DM-43, Veastian.
     DM-43 is not a large arena, we have only 8 teams here right now.  It is small, 
and not the greatest arena around...yet.  We need YOU to help make this a great 
arena.  Since it's so small, this is your chance to get in on the ground floor and 
become a cornerstone of this arena.  Not many have this chance.  DM-33 is great, but 
it is crowded.  Here in DM-43 you will not be one of the many, you will be one of the 
best.  For all of you Noblish Island managers, this is your chance to transfer your 
team to an arena where you will have an immediate impact on the game.  This is an 
arena where you can continue to hone your skills and be a contender for the 
Duelmastership.  Veteran managers...do you want to make Duelmasters the best it can 
be?  Help newbies and make an arena of your own?
     This is a wonderful chance for everyone.  For the newer players to make a 
serious impact on an arena and veteran players to be a "founder" of an arena.  
Managers like Don John, Mutt Lange, The Rake and myself want you to help make DM-43 
the best arena out there.  We don't want just "anyone" to come here, we want managers 
who want to play hard and have fun.  If that is you, then come to DM-43, Veastian.
     If anyone has any questions at all, please diplo me and I will reply as soon as 
possible.  Now is your chance, now is the time.  DM-43. -- Apollo Maximillious, mgr. 
Cult of the Dragon (339), DM-43

All -- By Seefe's name, am I tired of looking at such team names as Inyo Eye and 
Eggnog Warriors.  Please, in the name of all that is decent on the face of Ghea, give 
your teams and fighters APPROPRIATE names!!  I know it can be challenging and 
demanding to make up TRULY GOOD names like Boneshredders and Aerie Fire, but please, 
don't call your guys something that causes me to dirge in disgust!!  It really hurts 
your (and my) gaming experience when my warriors have to stand against someone named 
"Underwear Gnomes".  After all, I can come up with ten names like Bust-a-Plumber and 
Chococroc in a single minute, but why don't I do it? -- Shadowfire, mgr. of 
Dragonslayers (636) in Solven (DM 22)

                                  LAST WEEK'S FIGHTS

AVAUNT was outwaited by DROC in a 8 minute Bloodfeud fight.
VORN devastated MRS. O'TOOLE in a 1 minute one-sided Challenge Title duel.
SIR PRISE! was overcome by FROSTY DOG in a 1 minute veteran's Challenge match.
ASHLII bested MOONACHIE in a popular 6 minute Challenge contest.
AMPLITUDE was overpowered by DUMONT in a 1 minute mismatched Challenge match.
YELLOW DOG devastated VENOMOUS CONCUBINE in a 1 minute one-sided duel.
WHIRLING DOG bested VENOMOUS CONCUBINE in a 2 minute match.
SKAITH devastated MAHWAH in a 1 minute one-sided competition.
CLINTON was handily defeated by WANDERING DOG in a 1 minute uneven melee.
DARING DOG was vanquished by SIX DEMON BAG in a 1 minute one-sided duel.
--MANALAPAN won victory over WING CONG #1 in a 1 minute duel.
CHANG SING #1 defeated ADROIT in a 6 minute fight.
ANNOYANCE overpowered DANGEROUS CRIMINAL in a 1 minute gory one-sided melee.
#3 was subdued by RAPID BLINKER in a 3 minute amateur's match.
SHARD was handily defeated by APE in a exciting 1 minute one-sided contest.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|TOTAL PARRY                      6         TOTAL PARRY       32 -  14 -   1     70  |
|LUNGING ATTACK                   5         WALL OF STEEL     19 -  10 -   1     66  |
|PARRY-LUNGE                      5         STRIKING ATTACK   20 -  17 -   0     54  |
|STRIKING ATTACK                  3         BASHING ATTACK    14 -  13 -   0     52  |
|AIMED BLOW                       3         AIMED BLOW        15 -  14 -   1     52  |
|BASHING ATTACK                   2         LUNGING ATTACK    24 -  35 -   0     41  |
|SLASHING ATTACK                  2         PARRY-LUNGE       10 -  15 -   0     40  |
|WALL OF STEEL                    1         SLASHING ATTACK   10 -  17 -   0     37  |
|PARRY-STRIKE                     0         PARRY-RIPOSTE      4 -   9 -   0     31  |
|PARRY-RIPOSTE                    0         PARRY-STRIKE       0 -   2 -   0      0  |

Turn 372 was great if you     not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

STRIKING ATTACK    3 -  0     PARRY-LUNGE        2 -  3         4  LUNGING ATTACK 
WALL OF STEEL      1 -  0     PARRY-STRIKE       0 -  0         2  AIMED BLOW     
AIMED BLOW         2 -  1     PARRY-RIPOSTE      0 -  0         2  WALL OF STEEL  
LUNGING ATTACK     3 -  2     SLASHING ATTACK    0 -  2         1  BASHING ATTACK 
BASHING ATTACK     1 -  1                                       1  STRIKING ATTACK
TOTAL PARRY        3 -  3                                       1  TOTAL PARRY    

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
BASHING ATTACK   VORN 4074                  13   6  1  115 CLAN BATTLEAXE (197)
STRIKING ATTACK  YELLOW DOG 4076            15   4  3  139 MONGREL HORDE (371)
LUNGING ATTACK   FROSTY DOG 3851            20  18  0   96 MONGREL HORDE (371)
AIMED BLOW       MRS. O'TOOLE 4030          12   9  1   92 BIG TROUBLE (408)
WALL OF STEEL    WHIRLING DOG 4177           7   1  0   87 MONGREL HORDE (371)
TOTAL PARRY      DROC 4075                  15   5  1   74 CLAN BATTLEAXE (197)
SLASHING ATTACK  CLINTON 3934                6   5  0   50 TURNPIKE TERRORS (404)
PARRY-LUNGE      DUMONT 3959                 5   4  1   36 TURNPIKE TERRORS (404)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is FROSTY DOG 3851.  The most popular warrior this turn 
was MOONACHIE 4052.  The ten other most popular fighters were AVAUNT 4170, RAPID 
BLINKER 4212, FROSTY DOG 3851, WHIRLING DOG 4177, YELLOW DOG 4076, SIX DEMON BAG 
4028, ANNOYANCE 4179, APE 4225, VORN 4074, and SKAITH 4115.

The least popular fighter this week was ASHLII 4187.  The other ten least popular 
fighters were CHANG SING #1 4186, #3 955, DARING DOG 4033, CLINTON 3934, MAHWAH 3936, 
AMPLITUDE 4178, MRS. O'TOOLE 4030, DROC 4075, SHARD 4213, and ADROIT 4171.

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