DUELMASTERS NEWSLETTER

Date   : 10/19/1999    Duedate: 11/01/1999

AMEN-TEI ARENA

DM-63    TURN-209

This Weeks Top Honors

THE DUELMASTER IS

WICHITA
KANSANS (62)
(63-2101) [18-7-0,107]

Chartered Recognition Leader   Unchartered Recognition Leader

WICHITA                        PICK
KANSANS (62)                   TOOLS (265)
(63-2101) [18-7-0,107]         (63-2166) [2-0-0,18]

Popularity Leader              This Weeks Favorite

FURIOUS SLAYER                 SCHENDIRK
CAR AND DRIVER (155)           WAYFARERS (248)
(63-2093) [14-11-1,97]         (63-2054) [22-20-1,95]

THE CURRENT TOP TEAM

KANSANS (62)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. WAYFARERS (248)             20
2. KANSANS (62)                19      KANSANS (62)
3. CAR AND DRIVER (155)        18      Unchartered Team
4. TOOLS (265)                 15
5. DIS-TEAM (247)              12      TOOLS (265)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 2*TOOLS (265)                7   3  1 70.0   1/ 1 KANSANS (62)             10  2 0
 2/ 1 KANSANS (62)             513 307 12 62.6   2/ 5*TOOLS (265)               7  3 1
 3/ 3 THE EXILED ONES (31)     216 181  9 54.4   3/ 4 WAYFARERS (248)           7  5 0
 4/ 4 DIS-TEAM (247)           115  97  4 54.2   4/ 3 CAR AND DRIVER (155)      7  8 1
 5/ 5 CAR AND DRIVER (155)     295 296 19 49.9   5/ 2 DIS-TEAM (247)            5  1 0
 6/ 6 MOLES (202)              345 364 12 48.7   6- 6*DIRTY TRICKS (262)        2  1 0
 7- 7 SHATTERED DREAMS (181)   116 135  7 46.2   7/ 7 THE EXILED ONES (31)      2  8 0
 8/ 8 WAYFARERS (248)           99 131  2 43.0   8- 8 SHATTERED DREAMS (181)    1  5 0
 9- 9*DIRTY TRICKS (262)         3   6  0 33.3   9/ 9 MOLES (202)               1  5 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

              + ]H[ + ---:--- + ]H[ Convincia #31 ]H[ + ---:--- + ]H[ +

In the Shewish Forest, east of Convincia:

     "I didn't know the Karnhorn border was so close," Slade said.
     "It isn't," one of the Shews grunted.  "They're pushing it.  They would."
     "And we'll stop them," Hondal, the Shewish leader added.  "Here and now."
     Lawrence, who had been drawing maps in his head, now said, "If this is Karnhorn 
territory, or an extension of it, the province involved would be Veastian, wouldn't 
it?"
     "I reckon," Hondal agreed.
     "So what?" Slade added.
     "Well, the governor of Veastian's Kyreses, and he's supposed to be friendly, 
isn't he?" the Kansan asked.
     "That's what I hear," Hondal acknowledged, "but this sure doesn't look like it!"
     "He may not know anything about this place," Lawrence suggested.
     "So what?" Slade asked again.
     "I was wondering if--"
     The clamor of a huge gong cut across Lawrence's speculations and drowned out all 
sound in the area for several minutes.
     One of the Shewish hunters, who had been--incredible as it seemed for someone so 
large--high up a tree, came down now with a rush that was nearly a fall.  "Something 
going on," he gasped.  "Priests--sacrifice--we've got to act now!"

Kati-Tei:

     The Pozemon was tied up at the farthest end of the harbor, by itself at a 
decrepit dock.  There was nothing overtly odd about it, and yet...  Were the masts 
just a little too tall, thin as needles and white as bone?  You couldn't positively 
say so.  The sails, hanging limply--and why hadn't they been properly furled, or 
whatever it was that one did to sails?--the sails were certainly a peculiar greenish-
gray color, but it must surely be a freak of the light and the wind that made those 
drooping panels seem to quiver and ripple as though they were alive.  The proportions 
of the hull... was it shallower and broader than the norm?  The eye painted on the 
near side of the black prow had such a knowing look, and it seemed to follow their 
approach.
     The nearer the gladiators got, the more slowly they walked.
     "I don't like it!" Selatina said suddenly.  "It's a... it's a wicked ship!  Only 
evil people could have anything to do with it!"
     "Steady on," Raef cautioned her.  "We don't actually know that--"
     Crystal Fireblade paused, frowning into the twilight.  "I was a paladin in 
another life," she said quietly, "and some of that remains with me--I can sense the 
`wrongness' of that ship, as I could smell evil on the crew members we saw entering 
the arena.  But... that doesn't mean that these people, this ship, are what we're 
looking for.  After all," she added with an attempt at humor, "one could find the same 
flavor of the Dark around many managers!"
     "But you do think that's where--  That the Pozemon's crew is--  That they're the 
body-snatchers?" Selatina asked.
     "It would appear to be indicated," Lady Protector Crytal said doubtfully.
     "This is too easy," Raef cut in.  "It's either a decoy, or a trap."
     "That is possible," the Lady Protector agreed, "but we still have to check it 
out."

Krill:

     "Something more?" the Harbormaster asked, dismayed.
     "Worse?" the fisherman demanded.
     "I did not say it would be worse," Master Darque pointed out coolly.  "Only that 
something else will happen.  And it begins now," he added, pointing out across the 
harbor.
     There was a light mist over the surface of the water, and the watchers could now 
see something moving within it.  Masts, unnaturally tall, rose above the billowing 
mist--it was hard to imagine a tree tall enough to make such masts.  No sails adorned 
them, although there was a vague, cobwebby grayness that seemed to trail from the 
spars.  And they came nearer; below them, the shadow of a hull took form in the mist, 
but taller and narrower than any ship that had sailed the Trier in living memory.  As 
it approached the docks, the mist behind it gathered and thickened, rising up like a 
wall or a hood, arched over, and then descended softly onto the city, bringing a chill 
and untimely twilight.
     "Fascinating," Master Darque murmured.

         + ]H[ + ---:--- + ]H[ The Andorian League #26 ]H[ + ---:--- + ]H[ +

                               Report from the Academy

     "And to what do I owe this honor?" Deadpool said through clenched teeth.  He was 
voicing a question but it sounded more like an accusation.  He slipped silently down 
form the ledge, and landed between the woman and the hidden door behind Kyrican's 
large bookshelf.  He still held his dagger at the ready, but worried over having left 
his sword at home.  The woman was wearing her warhammer easily on her belt, and he'd 
heard horror stories about how well she wielded it.
     "You're working Kyrican?" she replied evenly.  Her accent was smoothly 
Convincian, though Deadpool had known her to sound Elvish or Delarquan when needed.  
She was a master of disguise, though he had no idea what she really looked like.  Her 
only truly identifying feature was the intricately woven raven that appeared somewhere 
in all her clothing.  His trained eye had spotted it immediately, even in the dimness 
of the secret halls of the Academy.
     Deadpool shifted uneasily under her careful scrutiny, unsure if he was supposed 
to answer.  One raised eyebrow from the woman known only as Raven was indication 
enough for him.  "Ever since the Crow went back to work directly out of the Guild, 
I've been here," he answered.
     Raven smiled at him, a warm smile designed to set aside his defenses and lower 
his guard.  It didn't work, but he made it look as if it had, sheathing his dagger and 
leaning casually against the wall.  He kept his legs ready to spring away if 
necessary.  He hoped it wouldn't be.
     "I'm here to relieve you of that duty," she said with the same smile, her 
expression not changing in the slightest.  "You are being reassigned on escort duty.  
There is a letter to be taken to a courier south of here.  I want you escorting the 
courier from Tarrgir to the meeting place, and then you are to tail the second courier 
once he has the dispatch.  I want you to make sure he meets a gruesome end just 
outside Aruak City.  Very public, but do not be seen.  The note must arrive at the 
Gates, but the courier must be killed to set an example of our intentions."
     Deadpool looked at Raven in silence.  It occurred to him that perhaps she was 
setting him up, and he didn't like that feeling.  He'd been a member of the AAG since 
well before he became a gladiator, and without exception he'd always been able to 
trust his superiors.  For the first time in his career, he did not trust a superior; 
he was, in fact, afraid of a superior.  That bothered him more than he realized.  "Why 
me?" he dared to ask.
     Raven continued smiling, as it had been obvious to her that she'd brought doubt 
into Deadpool's mind.  Deadpool shifted uncomfortably beneath her scrutiny, moving 
from one foot to the other, obviously nervous about this new assignment.  "Because you 
are here, and so is the letter in question," she said easily.  "The warrior called 
Bullwhip will be the courier.  He's bright enough, and a former instructor at the 
Academy, so he makes the perfect Pigeon.  That's his code name, by the way."
     "Real subtle," Deadpool said dryly.  "I suppose you want him to take the blame, 
as well then...the Fall Pigeon, as it were...."
     Raven's smile didn't change, which unnerved Deadpool further.  Not even a 
brightening in the eyes at his lighthearted banter.  "Keep him alive at all costs, 
until the deed is done.  The courier in Seam is officially sanctioned by the Guild.  
You have you orders, fulfill them and you shall be rewarded beyond your wildest 
dreams."
     Deadpool was once again taken aback by her words; Guild members were paid, but on 
salary, not bonuses and certainly not commissions.  Their work was for the Crown 
alone, and not for hire.  He bowed to hide the confusion he was sure stood plainly 
evident upon his face.  "I live only to serve Ahringol and my King, milady, and you as 
his majesty's agent," he replied smoothly.
     When he rose from his bow, Raven was gone.  A single black feather floated gently 
to the floor, but Deadpool himself was gone by the time it touched down.  He had a lot 
to think about before he found Bullwhip the Pigeon and set out for Seam.
     Too many things were changing to quickly for his liking.

         + ]H[ + ---:--- + ]H[ The Andorian League #27 ]H[ + ---:--- + ]H[ +

Near Tronsha, halfway between Andor and Fratsfa:

     Minutes trickled by, slow as fate.  Crouched in the leafy ditch, Mickeal began to 
get angry.  Really angry.  There should be people around--farmers, travelers, his 
escort.  This was not a howling wilderness!  Khazakh he was not worried about; the 
gladiator's loyalty and competence were not in doubt.  But the prolonged absence of 
the escort that should have been with him and had still not appeared was suspicious.  
More than suspicious--
     A crackling of leaves behind him made him turn.  Standing above him on the far 
bank of the ditch was Traal Saru, head of Palace Security in Andor, and he was flanked 
by two members of the Royal Guard.
     "Behold the Warrior King," Saru said in a voice of savage mockery, "hiding in a 
ditch!"
     Now that the waiting had passed and the time for action arrived, Mickeal's anger 
dropped from him.  He stood, genuinely calm now, and brushed leaves from his clothing.  
"So you are the traitor," he said conversationally.  "How brave of you to come after 
me with only two men to back you up."
     Saru paled.  "You think I don't dare face you?" he demanded.  With a sweep of his 
arms, he drove the two Guardsmen back, then drew his sword.  "I fear no hothouse 
flower!"
     "A fool as well as a traitor, I see," Mickeal said calmly.  He moved toward the 
edge of the ditch to climb up to Saru's level.
                       ***     *****     ***     *****     ***
     Khazakh crouched beside a thin bush.  He had heard Mickeal's challenge with 
approval and turned his attention to the two soldiers.  If they attempted to intervene 
beside their treacherous leader, he would kill them.  But in Mickeal's challenge he 
saw a man worthy of respect, and in a duel between Mickeal and Saru, an evenly matched 
pair of men, he would be merely an observer.  He would not insult the king by 
intruding...unless Saru attempted further treachery--
     As Mickeal reached for an exposed root to hoist himself to ground level, while 
his head was still even with Saru's knees, the traitor suddenly lunged forward, his 
sword sweeping out.  Khazakh half rose, his own blade springing into his grip.  But 
Mickeal might have been expecting the move, so quickly did he respond.  He ducked 
under the whistling blade and grabbed Saru's sword wrist, pulling the man--already off 
balance with his lunge--down into the ditch.
     "Treacherous in one thing, treacherous in all," Mickeal said with satisfaction as 
Saru scrambled to his feet and backed away.  "You do your side no service by exposing 
your cowardice and lack of honor."
     A glance at the two soldiers, who looked surprised and disapproving, assured 
Khazakh that this was so.  It seemed unlikely that they would now even think of 
cutting in to aid Saru, unless they were traitors themselves...and he didn't believe 
they were.  Misled by a plausible man in authority over them, more likely.
     Mickeal had drawn his sword now and was advancing along the ditch bottom toward 
Saru.  The gladiator's eyebrows rose.  This was not the same sword Mickeal had carried 
in Andor, though the scabbard was the same and the hilts nearly identical.  Adantri 
work, he thought: at least, the blade was of dark metal inlaid with symbols in silver, 
after the Adantri style.  There was a shimmer like starshine on the steel.  As well if 
it should be a magic blade, the minotaur realized, frowning, for Saru's blade, too, 
had an abnormal aspect.  It looked oily, with rainbow gleams running up and down the 
flat and a strange glitter along the edges.

Skaithvarn:

     "Well, then, what do we do?" the S'varni woman asked.  She indicated the barred 
gates that turned the stalls into cells.  "How do we get out?  And when we're out, 
what then?  Vasvo may sound like a ranting fool, but he's a Ventan.  Magic is his 
natural element, and he will have spells to stop us, or track us, or--"
     "Vasvo may be a magician," Senator Dole said.  "I don't argue that, but he's a 
man first.  And men...can be defeated."  He smiled blandly and glanced at Bonner 
Springs.
     She flushed with embarrassment and annoyance.  "Oh, no!  Really, Senator, I 
couldn't--!"
     "You will need to do nothing at all," he assured her.  "The whole thing will 
happen in Vasvo's mind, my dear."
                       ***     *****     ***     *****     ***
     Not too far from the abandoned farm, a flying carpet, wobbling out of control, 
dumped its three passengers into a field overgrown with brambles.  Freed of its 
burden, the carpet flapped a couple of times in mid air, then collapsed.
     "What the hell?" demanded a Shew as he picked himself up out of the thorny canes.
     "The twists of Fate are beyond human comprehension," a woman observed 
breathlessly, picking leaves out of her hair.
     "Our carpet was following the wrong wizard's signal," Tynileaus Shadowwood 
stated.  He looked around and spotted the carpet draped over a clump of brambles.  
"Shall we try it agi--"
     "No," the Shew, Dillan the Dog said firmly.  "I begin to understand why Zathrus 
wanted nothing further to do with it.  Let's try walking for a while; it's safer."
     "It might be interesting to explore the immediate vicinity," Tynileaus agreed.  
"I would like to know what the carpet homed in on.  There must be a wizard, or 
something strongly magical, in the immediate vicinity."

Somewhere in the Karnhorn Empire:

     Tankesh crawled farther under the bush, then turned to look out at the rain-
dripping day.  He could no longer hear the patrol they were evading--or hoped they 
were evading--but he had no doubt the Karnhorns were out there somewhere.  He glanced 
around, hoping to spot the High Priestess of Serimna, but couldn't see her.  Probably 
she was under another bush.  If he'd realized that being the Champion of Serimna was 
going to mean spending so much time on his belly in the mud under one or another 
bush--it felt as though he'd been under every bush in the Karnhorn Empire--he might 
have....  No, he wouldn't have refused the job.  Any job that Tankesh Dushanbe 
couldn't handle was beyond mortal ability by a long shot.
     It would be interesting, in an academic sort of way, to know where he was right 
now.  Somewhere north of the road connecting Murska with Zuwayza, he was pretty sure, 
but beyond that....  He just hoped the guides which the High Prietess kept finding 
knew where they were!  And where they wanted to go.

Somewhere in the Aruaki Clanhold:

     The inn was called The Dancing Mare, and it was, to put it mildly, low.  Llud and 
Belana found themselves in the company of as fine a collection of thieves and 
cutthroats as the Aruaki Clanhold could offer.  The two gladiators had settled in 
without difficulty, unless you counted a few trifling incidents such as when Llud 
caught a man going through their possessions and threw him out the second story window 
of their room--without opening the window first, or when Belana beat up two men who 
thought she was a light woman, killing one (she broke his neck) and maiming the other.  
But the company at The Dancing Mare took these incidents in stride and welcomed Llud 
and Belana as worthy companions.
     The most important of the outlaws was a man called Galpur, and after the last 
incident (which involved Llud hanging the innkeeper by his heels over the stair 
railing while Belana went through the man's pockets, due to a disagreement as to the 
price of a room in the Mare), Galpur invited the two to join him at his private table 
for a drink and a meal.
     "My treat," Galpur said expansively, and smiled, showing several gold teeth.  
"Now, you're a fine pair, you are.  Coming here and fitting right in, as they say.  
You might be just the pair I need.  I," he added, with some pride, "am what you might 
call the King of the Thieves hereabouts."
     "King of Thieves in Harn?" Llud asked sarcastically.  Harn was the name of the 
village where the Mare was located, with a population of some six hundred people; it 
was about ten miles east of Aruak City.  "There's an honor!"
     Galpur flushed but kept his smile, now rather fixed and fierce.  "The director 
always stands back from the action," he said.  "Maybe you're too young to know that 
yet.  I have a job I think you two can handle--a little matter of a man who's outlived 
his life, as you might say--"
     "What about the Assassins' Guild?" Belana asked.  "I've heard they don't like 
free-lancers."
     "This is a sanctioned kill," Galpur said coldly.  "You'll take the job, and 
you'll do it right.  See that man over by the fireplace?"  He gestured slightly, and 
one of the loungers near the fireplace sketched a half-bow.  "He'll be your conductor 
--you can call him Shurry.  He'll supply you with whatever you need in the way of 
information or tools--"
     "What if we don't take the job?" Llud asked.
     "Then he'll kill you."

                                      SPY REPORT

     Well, what are you looking at, AMEN-TEI?  Ain't you never seen Snide Clemens 
before?  Ah, shaddup and listen to my news.  TOOLS turned their 4-1-1 turn into a 2nd 
place rank in the listings this turn.  Any better than this, and you get put on hit 
lists.  Of course, we're all terribly impressed to see DARK LADY win a fight and gain 
9 points, terribly.  Tsk, tsk, OVERLAND PARK beat KATOR and KATOR lost 11 points.  
You're breakin' my heart.  And if variety is the spice of life, AMEN-TEI may be 
getting bland, as WICHITA stays top dog in the city.  Kickbacks and bribes, kickbacks 
and bribes, how else do you think some of these guys win their fights?  Skill?  Ha!   
     He who fights and runs away will live to fight another day, the coward.  What's 
the big D?  TOOLS was the most avoided team?  Bunch of lily livered... grumble... 
mumble... curse...  And it looks like THE EXILED ONES avoided them the most this 
turn.  What a pack of would be losers, if you ask me.  Hmph.  FRONTENAC was 
challenged more times this turn than the Duelmaster.  Now was the DM insulted or 
feared?  Heh, heh.   
     Death and Taxes.  The less death I see, the more it taxes my patience.  Let's 
see if anyone's dead or dying.  We're all going to die in the end, so why worry if 
the fate catches up with you sooner that later?   
     What does the AMEN-TEI arena have in common with the inns?  It's just as 
comfortable to sleep in either place.  Ha ha ha ha!  Phlllt!  Just had to do that 
before I leave the fine city of AMEN-TEI.  I feel much better now.  I see the crowds 
are getting restless, I must leave now-- Snide Clemens  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 WICHITA 2101                 18   7  0   107       KANSANS (62)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 FURIOUS SLAYER 2093          14  11  1    97       CAR AND DRIVER (155)
 NAVIGATOR 2068               16  13  0    96       CAR AND DRIVER (155)
 SCHENDIRK 2054               22  20  1    95       WAYFARERS (248)
 NALLIA 1981                  19  35  0    92       WAYFARERS (248)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 MARK MONTAGUE 2041           13  33  2    75       MOLES (202)
 CARMEN ROBERSON 2042         10  36  1    67       MOLES (202)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 DIS-JOINT 2163                4   3  0    55       DIS-TEAM (247)
 DIS-GRUNTLE 2162              7   0  0    48       DIS-TEAM (247)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-MISSION 2132                  5   3  1    29       KANSANS (62)
 FRONTENAC 2140                5   0  0    29       KANSANS (62)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 BLUNT FORCE 2186              3   0  1    24       CAR AND DRIVER (155)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 OVERLAND PARK 2170            3   0  0    20       KANSANS (62)
 PICK 2166                     2   0  0    18       TOOLS (265)
 GOOD DOGS 2167                2   0  0    14       TOOLS (265)
 DARK LADY 2189                2   1  0    13       WAYFARERS (248)
-LEPRECHAUN 2130               1   0  0    11       DIRTY TRICKS (262)
 XODAR 2179                    1   1  0    11       THE EXILED ONES (31)
 KATOR 2177                    1   1  0    10       THE EXILED ONES (31)
 HAMMER 2169                   1   1  1     7       TOOLS (265)
-SANTA CLAUS 2128              1   0  0     7       DIRTY TRICKS (262)
-ROLAND MOOG 2155              1   3  0     6       SHATTERED DREAMS (181)
 FULL BOTTLE 2165              1   1  0     6       TOOLS (265)
 HOOFDA 2091                   1   0  0     5       WAYFARERS (248)
-EASTER BUNNY 2129             0   1  0     5       DIRTY TRICKS (262)
 DRILL 2168                    1   1  0     4       TOOLS (265)
-LAVINIA 2159                  0   3  0     3       SHATTERED DREAMS (181)
 SKLAR 2178                    0   2  0     2       THE EXILED ONES (31)
 ELANA 2180                    0   2  0     2       THE EXILED ONES (31)
 BROTHER KAI 2181              0   2  0     2       THE EXILED ONES (31)
-BEEZLEBUBBLY 2182             0   2  0     2       SHATTERED DREAMS (181)
 LINTHA 2192                   0   1  0     1       WAYFARERS (248)
 BIG STUFF 2194                0   1  0     1       CAR AND DRIVER (155)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
TEMPORARY HELP 2195    0  1 0 CAR AND DRIVER 155    HAMMER 2169           209         
MUTT 2185              0  1 0 SHATTERED DREAMS 181  BLUNT FORCE 2186      207         

                                     PERSONAL ADS

All -- Do you know who, besides most of the tools, is real scum?  The Mail Gods, 
that's who.  Once again they failed to deliver before I had to go on my weekly 
mountain trek.  I hate running blind. -- Yukon

All -- After a looong hiatus, it is good to be back.  I see Senator Dole and his 
Kansans are still the top dogs here.  I'll do my best to keep them in check.  Good to 
see so many of my old competitors still here, Car & Driver, Moles, and Shattered 
Dreams.  I apologize I do not recall your managers' names, so please remind me.  And I 
look forward to crossing swords with Wayfarers and Dis-Team here as well. -- Darklock, 
manager of The Exiled Ones

Yukon -- "Wasn't running nearly enough scum?"  Hmmm, methinks I smell something fishy. 
-- Darklock

Blunt Force -- I was most disappointed in the outcome of our fight.  Perhaps one of my 
fellows will do better against you. -- Brother Kai

Hugoton -- (with resignation)  I'm sure you do your best, but it's taking me so LONG 
to advance.  Thanks for trying. -- Nallia

Mark Montague -- I don't like moles, but at least I use Have-A-Heart (r) traps. -- 
Schendirk

Good Dogs are a tool?  I'm not sure I want to know more about that. -- Dark Lady

Yukon -- You're all heart.  I hope I can find a bunch of good aimers to match with 
them. -- Sonya, Wayfarers

Senator Dole -- I didn't mind Hugoton's inappropriate comments, but when he tried to 
corner me in a dark corridor behind the Infirmary, I had to speak up and clarify my 
gender.  I don't DO that kind of thing, and I don't believe he does, either.  So 
embarrassing for both of us! -- Shonji

Nallia -- You were a wonderful last dance.  Good luck, my dear. -- Hugoton

Furious Slayer -- Nothing personal.  I'd like to see you be Talon Volksie's Ripper 
Lord Protector, too, but titles are there to be "grabbed." -- Wichita

Lavinia -- Next time we'll learn much, much more. -- Frontenac

Oh ye of little faith.  Bonner Springs and I have things well under control. -- 
Senator Bob Dole

Yukon -- Welcome!  And bring 'em on. -- Senator Bob Dole, Kansans

Amen-Tei one and all!  Good luck to you in The Halloween Tournament. -- Senator Bob

11 October 1999
All -- Talon Volksie has finally entered the 90's on the verge of the millenium.  I 
have e-mail.  You may email me at TalonVolksie@aol.com. -- Talon V.

     Everyone now knows that DM-33 is one of the "Fiercest & Best Free Blades Arena" 
around.  The Hammer and others have done wonderful things for that arena.  With 50 or 
so teams, DM-33 is fun, challenging and a joy to play in.  However, I am not here to 
talk about DM-33.  I want to talk to you about DM-43, Veastian.
     DM-43 is not a large arena, we have only 8 teams here right now.  It is small, 
and not the greatest arena around...yet.  We need YOU to help make this a great 
arena.  Since it's so small, this is your chance to get in on the ground floor and 
become a cornerstone of this arena.  Not many have this chance.  DM-33 is great, but 
it is crowded.  Here in DM-43 you will not be one of the many, you will be one of the 
best.  For all of you Noblish Island managers, this is your chance to transfer your 
team to an arena where you will have an immediate impact on the game.  This is an 
arena where you can continue to hone your skills and be a contender for the 
Duelmastership.  Veteran managers...do you want to make Duelmasters the best it can 
be?  Help newbies and make an arena of your own?
     This is a wonderful chance for everyone.  For the newer players to make a 
serious impact on an arena and veteran players to be a "founder" of an arena.  
Managers like Don John, Mutt Lange, The Rake and myself want you to help make DM-43 
the best arena out there.  We don't want just "anyone" to come here, we want managers 
who want to play hard and have fun.  If that is you, then come to DM-43, Veastian.
     If anyone has any questions at all, please diplo me and I will reply as soon as 
possible.  Now is your chance, now is the time.  DM-43. -- Apollo Maximillious, mgr. 
Cult of the Dragon (339), DM-43

All -- By Seefe's name, am I tired of looking at such team names as Inyo Eye and 
Eggnog Warriors.  Please, in the name of all that is decent on the face of Ghea, give 
your teams and fighters APPROPRIATE names!!  I know it can be challenging and 
demanding to make up TRULY GOOD names like Boneshredders and Aerie Fire, but please, 
don't call your guys something that causes me to dirge in disgust!!  It really hurts 
your (and my) gaming experience when my warriors have to stand against someone named 
"Underwear Gnomes".  After all, I can come up with ten names like Bust-a-Plumber and 
Chococroc in a single minute, but why don't I do it? -- Shadowfire, mgr. of 
Dragonslayers (636) in Solven (DM 22)

16 October 1999
To anyone starting a new team -- No good sales pitch or gimmicks (yet).  If you're 
adding a team, please put it in Jurine, DM-61.  We only have one unchartered team and 
eight teams total.  So why come to Jurine?  Simply put; WE ARE BEGGING YOU!!! -- 
Wardancer, mgr. War Party

                                  LAST WEEK'S FIGHTS

OVERLAND PARK outwaited KATOR in a crowd boring 11 minute amateur's Challenge fight.
XODAR was savagely defeated by FRONTENAC in a exciting 3 minute gory Challenge melee.
ELANA was vanquished by BLUNT FORCE in a 1 minute mismatched Challenge brawl.
SKLAR was defeated by GOOD DOGS in a 4 minute novice's Challenge fight.
WICHITA unbelievably bested SCHENDIRK in a popular 6 minute expert's Title brawl.
FURIOUS SLAYER beat MARK MONTAGUE in a popular 2 minute gruesome master's brawl.
NAVIGATOR vanquished VIRGINAL CONCUBINE in a 1 minute uneven duel.
NALLIA viciously subdued CARMEN ROBERSON in a action packed 3 minute expert's fight.
DIS-GRUNTLE luckily beat AMBITIOUS GUARD in a action packed 4 minute match.
DIS-JOINT overpowered AMBITIOUS GUARD in a 1 minute one-sided fight.
DARK LADY subdued DRILL in a 2 minute amateur's competition.
FULL BOTTLE bested LINTHA in a crowd pleasing 4 minute novice's battle.
PICK overpowered BROTHER KAI in a 1 minute mismatched conflict.
HAMMER slew TEMPORARY HELP in a 1 minute novice's duel.
HOOFDA unbelievably bested BIG STUFF in a 2 minute brutal beginner's duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|TOTAL PARRY                      7         TOTAL PARRY       34 -  15 -   0     69  |
|BASHING ATTACK                   5         PARRY-STRIKE      11 -   9 -   0     55  |
|PARRY-RIPOSTE                    3         PARRY-RIPOSTE      9 -  10 -   0     47  |
|STRIKING ATTACK                  3         PARRY-LUNGE       15 -  17 -   0     47  |
|LUNGING ATTACK                   2         BASHING ATTACK    13 -  19 -   3     41  |
|SLASHING ATTACK                  2         WALL OF STEEL     10 -  15 -   0     40  |
|PARRY-STRIKE                     2         SLASHING ATTACK    5 -   8 -   0     38  |
|PARRY-LUNGE                      1         LUNGING ATTACK    12 -  21 -   1     36  |
|WALL OF STEEL                    1         STRIKING ATTACK    2 -   6 -   0     25  |
|AIMED BLOW                       1         AIMED BLOW         2 -  10 -   0     17  |

Turn 209 was great if you     not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        1 -  0     AIMED BLOW         0 -  1         2  TOTAL PARRY    
WALL OF STEEL      1 -  0     PARRY-STRIKE       0 -  2         2  LUNGING ATTACK 
TOTAL PARRY        6 -  1     STRIKING ATTACK    0 -  3         1  PARRY-RIPOSTE  
PARRY-RIPOSTE      2 -  1                                       1  PARRY-STRIKE   
BASHING ATTACK     3 -  2                                       1  WALL OF STEEL  
LUNGING ATTACK     1 -  1                                       1  AIMED BLOW     
SLASHING ATTACK    1 -  1                                       1  BASHING ATTACK 
                                                                1  PARRY-LUNGE    
                                                                1  SLASHING ATTACK

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      WICHITA 2101               18   7  0  107 KANSANS (62)
PARRY-RIPOSTE    FURIOUS SLAYER 2093        14  11  1   97 CAR AND DRIVER (155)
LUNGING ATTACK   NAVIGATOR 2068             16  13  0   96 CAR AND DRIVER (155)
PARRY-STRIKE     SCHENDIRK 2054             22  20  1   95 WAYFARERS (248)
PARRY-LUNGE      DIS-JOINT 2163              4   3  0   55 DIS-TEAM (247)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is FURIOUS SLAYER 2093.  The most popular warrior this 
turn was SCHENDIRK 2054.  The ten other most popular fighters were FRONTENAC 2140, 
FURIOUS SLAYER 2093, NALLIA 1981, LINTHA 2192, CARMEN ROBERSON 2042, DRILL 2168, BIG 
STUFF 2194, BLUNT FORCE 2186, SKLAR 2178, and WICHITA 2101.

The least popular fighter this week was OVERLAND PARK 2170.  The other ten least 
popular fighters were KATOR 2177, BROTHER KAI 2181, GOOD DOGS 2167, ELANA 2180, XODAR 
2179, HAMMER 2169, PICK 2166, FULL BOTTLE 2165, DIS-GRUNTLE 2162, and HOOFDA 2091.

Main Rules Contents Order a Setup

Reality Simulations, Inc.
P.O. Box 22400 Tempe, AZ 85285
(602) 967-7979 fax (602) 894-2028

GPO Box 1066 Brisbane, QLD 4001
(07) 3899 8612 fax (07) 3899 8613

internet: RSI@reality.com